April 21, 2017
Hi All,
Im fairly new – currently playing $0.50, 45 man turbos. I have very limited funds for purchasing new software however I currently have a HUD (Tournament Indicator) which I bought ages ago and still use.
Due to the nature of Turbos, I find myself in the push/fold phase of the tournament very quickly, and have found that I need software to learn the math behind different spots. Also, to be able to analyse spots and identify if I made the right move (even if it didn’t go my way).
So the question is, given my extremely low budget, which software should I use? (is there free push/fold analysis software?).
I can buy PokerTracker micro for $59.95, but does this allow for ICM and shove calculations? – if it does then why do people use ICMIZER aswell?
What should I do? – my feelings are that if I dont have software I am going to have troubles developing my game.
Thanks all.
For simple push/folds studying and more complex simulations, I recommend trying out Holdem Resources Calculator. I think they offer a one-month free trial.
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I use Jonathan Little’s dynamic chart generator. It’s free.
Use it to win some money to get SnapShove which is $15 I think. It will allow you to study calling ranges as well.
TPE Pro
August 25, 2012
SnapShove is good, HRC is better if you’re doing desktop calculations. It can give you a world of preflop options beyond push-fold, and it’s pretty cheap.
I would recommend staying away from charts, even ‘dynamic’ ones – they’ll do you more harm than good in the long run. There are plenty of situations, particularly in low-stakes games, where relying on charts instead of simple, reliable reads on the player pool can leave a lot of money on the table.
Not to mention, charts are often wrong. Look at a 10bb middle position situation where everyone behind you has 11bb compared to one where everyone has 100bb, or where half have 30bb but half have 15bb, etc. – the results will all be different. I’ve seen charts be wrong by up to 5% in some situations.
February 5, 2015
I use SnapShove in game. You cannot use HRC in game, so really HRC is for building intuition about the math of the game as homework, and SnapShove is a weapon to use in the heat of battle. If you could only buy one, right now, and cost wasn’t an issue? I’d say buy SnapShove. I think you will see more immediate gains. And considering cost is an issue for you, it really is a no brainer. But you should be using HRC or ICMIZER(2) to study, no question!
Edit: oh, and be aware, SnapShove is for chipEV spots only! Don’t be using it as an ICM calculator. As far as I know, there are no ICM calculators available as a phone app. I guess it would be a) way too complicated to put on a phone in terms of processing and memory, and b) way too much like cheating! You mention ICM in your question…really if you are interested in learning ICM ICMIZER or HRC are the way to go. And if I remember correctly, ICMIZER2 allows for up to three free calculations per day, outside of its free trial, on a permanent basis. I’m pretty sure that is correct. So there you go buddy: buy SnapShove and start using your 3 daily free ICMIZER2 calculations for ICM practice.
Don’t feel guilty for using SnapShove in game…it is effectively just a Nash push and call chart.
February 5, 2015
Ginger said
“Look at a 10bb middle position situation where everyone behind you has 11bb compared to one where everyone has 100bb, or where half have 30bb but half have 15bb, etc. – the results will all be different. I’ve seen charts be wrong by up to 5% in some situations.”
I can sense I am about to walk into a face-palmer here. I can sense the danger but like a blind wizened old fool lost in the woods on a misty moonlit night as the wolves howl in the distance, I just can’t see it.
What difference does it make what the stacks are behind if hero has 10bb under chipEV? Unless by “dynamic chart” you are telling me there are ICM Nash push-fold charts availabe, which would be news to me. If there are, then no, I can’t see how they would be a lot of use.
TPE Pro
August 25, 2012
The Riceman said
Ginger said“Look at a 10bb middle position situation where everyone behind you has 11bb compared to one where everyone has 100bb, or where half have 30bb but half have 15bb, etc. – the results will all be different. I’ve seen charts be wrong by up to 5% in some situations.”
I can sense I am about to walk into a face-palmer here. I can sense the danger but like a blind wizened old fool lost in the woods on a misty moonlit night as the wolves howl in the distance, I just can’t see it.
What difference does it make what the stacks are behind if hero has 10bb under chipEV? Unless by “dynamic chart” you are telling me there are ICM Nash push-fold charts availabe, which would be news to me. If there are, then no, I can’t see how they would be a lot of use.
Collin touched on it, but I’ll expand.
Essentially, stack depth of the players behind affects how wide they can call or fold, and thus it affects how wide we can shove at Nash, because Nash assumes we adapt to all factors. One stack acting after us needs to bear in mind how many chips they’re risking in the event that someone behind them wakes up with a hand.
Here’s a couple of examples. Let’s assume that in this scenario, we have 10bb and are shoving from the BTN. Stacks ahead of us don’t matter.
1. If SB and BB both have 100bb. Here, if we assume that SB would have to rejam 100bb in order to call our shove, SB has to call super tight, since they have to risk 100bb in the event that BB wakes up with a hand. This allows us to shove wider. If we allow SB to call 10bb and then fold to a BB rejam, we have to shove tighter, since SB can call wider. I ran this on HRC and it gave me 52% shoving range with rejams only, and 44% when SB is allowed to just call. Obviously even this is not the same as a real-game spot, since BB would likely not rejam for 100bb versus an SB call.
2. If SB and BB both have 11bb. Here, SB only has to risk 11bb in the event that BB wakes up with a hand, so it’s easier for SB to call us. It’s also easier for BB to overcall us, since they’ll be getting decent odds to get into a three-way all-in. As a result, we only shove 43% here.
3. If SB and BB both have 50bb. Here, SB is allowed to call 10bb and fold to a BB jam, or isolate us themselves. Our shoving range is 46%, since SB widening up a little creates more three-way all-ins, which actually improves the EV of certain suited hands in our range.
4. If SB has 25bb and BB has 50bb. Here’s the really interesting one. SB is not going to call 10bb and leave themselves with 15bb behind here, so they’re playing a simple push-fold game versus our shove, only they’re risking more chips versus the BB than we are. Theoretically this should tighten up their calling range because they’re risking more, but what it actually does is allow them to shut the BB out of their equity more frequently (since the BB can no longer call 10bb to see a flop three ways), and prevent the BB from shutting them out of their equity by rejamming over a call. As a result, our shoving range shifts around again, to 44%.
5. If SB has 15bb and BB has 5bb. Here, the BB is priced into calling off fairly wide against us and is overcalling super wide once SB calls us, so we tighten up a little, back to just under 43%.
6. If SB has 5bb and BB has 15bb. The opposite spot – it’s the SB who’s priced into calling wider, but the BB still has to call our 10bb and have good equity against us, so they can’t call quite so wide. We can now shove 46% again.
You can see from all this that while the 52% range was unrealistic since people aren’t rejamming 100bb, our Nash range here shifts around from 43-46% depending on stack configurations behind us. This is with just two players left to act – if we’re in MP, obviously there’s even more volatility, and if we were doing exploitative calculations, that would change everything even further.
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