TPE Pro
August 25, 2012
What you’ve got there looks pretty good. I think gradually increasing the degree of complexity in your HUD over time is a good way to go. Worth noting also that PT4 allows you to have the HUD only show up when you mouse-over an opponent, which I think is awesome since it allows you to build a much more complex HUD than you usually would with HM2 – you don’t have your screen space cluttered up by it, but you still have all the information you need at your fingertips.
While I think HM2 is way better than PT4 for database analysis, I do wish I had switched to using PT4 for HUD purposes a lot earlier than I did.
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